Kiitos is the brainchild of first-time game designer Matthew Thredgold.
It is a fast-tempo, card-based word game with novel, simple rules and deep, emergent game play that has attracted rave reviews.
You are not trying to make a word with the letters in your hand but rather with those letters and the letters that you hope may be in your opponents’ hands.
When a target word is completed, the player who set the target word picks up the cards; each will score one point.
Kiitos means ‘thank you’ in Finnish, so you can say Kiitos when another player finishes your word.
Publisher: GUF Studios
Designed by Kiwi Takashi Sawada, Floating Floors is a unique 3D tactile strategy game.
Your Bansen Seals have been stolen and scattered throughout the land. You must create stable paths for your ninja Meeple to reach and recover these tokens, by placing floorboards over terrain tiles using Jutsu shapes to prop them up, then carefully traversing them. Ideally you can also interfere with your opponents' plans to recover their own seals.
Collapse a floorboard and your nearest opponent gets to rearrange all shapes on and under it so it's a question of speed vs. caution.
The first player to recover all of their seals wins the game.
Publisher: Flat Cap Games
Kiwi first-time designers James Smeal and Mark Kaneko took inspiration from Lindy Hop, a swing dance invented in African American communities in 1920s New York City.
Lindyhop the card game allows two players to dance down the music, attempting to stay in sync to score as many points as they can.
Start by dealing out music cards to create the song which players will dance to. They play tricks in the form of dance moves to progress through the song, picking up points as they go. Some of the cards have powers that only activate on specific parts of the music but players can't reveal which cards they hold. Each dance, try to beat your score, but beware, if you run out of dance cards before the music finishes you'll score nothing!
2 player cooperative game
Publisher: Undine Studios
Played over three rounds and set in Oaxaca (pronounced Wa-ha-ka), a Mexican region known for exquisite handicrafts, players roll dice, gather raw materials, and turn them into works of art to display in their market stalls. Completed works convey bonuses and points for end game scoring. Includes solo mode and an expansion.
Publisher: Fantasy Workhouse
Set in an alternate history of 1895, Galilean Moons is an award-winning “starter Euro” big box game featuring the area control, worker placement, set collection, and hand management mechanics alongside a striking Art Deco outer space look. Game design and artwork were done by Lukus Adam, a first-time Kiwi game designer.
Travel to the four largest moons of Jupiter with your ten robot helpers. The robots take control of sectors of the moons in order to mine powerful crystals left behind from a mysterious meteor shower.
As you begin collecting crystals, you can use them to acquire unique new technologies, many of which augment the four possible player actions.
The game ends once players have cycled through the deck of cards twice, then you will calculate each player’s total points. Points are scored for having sets of crystals, having control of the different moons, and for various unique technologies you may have acquired.
AuZtralia and Expansions
Publisher: SchilMil Games, Stronghold Games
AuZtralia is an adventure/exploration board game set in an alternate reality Lovecraftian 1930s. Following the Restorationist war, the northern hemisphere was devastated so intrepid adventurers set out to explore and settle new lands. Little did they know, after the war, the surviving Old Ones and their remaining loyal human armies had made their way to the outback of Australia.
Build a port, construct railways, mine, farm for food, and build your forces but all of these actions cost time, which is one of AuZtralia's most valued resources.
Eventually, the Old Ones wake up and become an active player you must be prepared to fight. They begin to reveal themselves and move, with potentially devastating outcomes.
You’ll need to prepare wisely for the awakening and may have to co-operate with others to defeat the most dangerous Old Ones, including the mighty Cthulhu himself.
Over 640 components!
The Revenge of the Old Ones expansion enables one player to controlling the forces of the Old Ones. This allows the game to be played by up to five players. As well as being able to decide where to place their forces, the Old One player can also summon terrible creatures from the void to create even more havoc.
The TaZmania expansion is a dual-map expansion designed specifically for 1-2 players (or three if playing the with Revenge of the Old Ones expansion too.) One side has a fixed map that is surveyed for resources and Old Ones, while the other side is randomized through a set of 66 terrain tiles. A solo campaign mode is included that can be played on the original maps as well as the new TaZmanian maps.
Publisher: SchilMil Games
Manifest is a big box Euro game that was successfully Kickstarted in 2014 and is back in print in its second edition. Set in the Roaring '20s, you are a steamship captain picking up and delivering goods and passengers while evading pirates, storms, and a twitchy stock market. Manifest can be played in two ways: Standard and Expert. The Standard game is the introductory and family game. The Expert game entails a deck-buying and building mechanism replacing the blind card draw, thus adding another level of strategy.
Publisher: SchilMil Games
The original award-winning tile-laying game from SchilMil, in Komodo you are a scientist creating sanctuaries for South Pacific animals imperiled by an incoming asteroid. Snatch bits of four kinds of terrain and save as many species as you can. Bigger animals need more space but are worth more points at the end. Includes a cooperative variation.
Publisher: SchilMil Games
Games Previously Distributed
The Dragon Games