Flipology

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Enter the fantastical Flipp Forest, where 27 different animals from all over the world have come together, in our upcoming game. Invented by first-time designer Rachel Reilly of Albany, New York, the object of Flipology is to score the most points by flipping over cards. Players are dealt nine cards and select seven to keep […]

Kickstarter Turkey Talk

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I’ve crunched the numbers from our modest Kickstarter campaign for Flaming Pyramids from earlier this year and thought some turkey talk and other thoughts–just in time for Christmas–could be of interest to other aspiring creators.   Our initial campaign stalled so we decided to cancel it and come back with a lower target, knowing that […]

Next Project Lined Up!

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Today Cheeky Parrot Games is pleased to announce that its next creative project will be a card game called Flipology, invented by designer Rachel Reilly and with artwork to be done by¬† Hoard creator and artist, Weta Digital virtuoso Tim Kings-Lynne. Rachel pitched her game to me in late August and after requesting and playing […]

Interview with our Star Hoard Herald

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Anne Holmes is a star in Cheeky Parrot’s firmament. We first connected via a Facebook board gaming group for women when I was looking for volunteers to demonstrate Hoard at a retailer event in the US. It was Anne who connected me to Double Exposure, a service that arranges promotional appearances for games, trains and […]

Pyramidal Plans

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Last year at Board Games by the Bay Hamilton, Norbert Abel showed me a card game he’d been developing sporadically for many years. His children’s enthusiasm spurred him to think the game might have potential for the commercial market and his friends in the board gaming community advised that Cheeky Parrot might be a good […]

Distribution: Past, Present, and Future

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Oops, it’s been a good long while since my last blog post and the longer you go without writing, the harder it seems to be to get back into it. My last post was about our intention to distribute games for other small indy companies as we’re growing Cheeky’s catalogue and venturing into overseas markets. […]

A Karmic Connection

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Our aim is to grow Cheeky Parrot Games, carefully and steadily, into a fully viable enterprise. To do this, we are pursuing three strategies: Continue to grow the catalog of games printed under our label, games that are affordable, attractive, family-friendly, and easy to learn and play in under an hour. By the end of […]

Kickstarter Reflections

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From mid-May to mid-June 2016, Cheeky Parrot ran a successful Kickstarter campaign for Hoard, a card game we will publish in Q4 2016. We raised nearly $25,000 NZ, representing 155% of our target. Before the campaign gets too far removed in time, I wanted to reflect on our success and share some lessons learned. I […]

Countdown to Kickstarter

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In just one month’s time, we will be hitting the “Launch” button on our Kickstarter for Hoard. We have come a long way in the nine months since I first laid eyes on a certain plucky young woman bravely reaching for a golden goblet atop a dragon’s treasure pile. That diamond in the rough is […]